This project presents the design of a complex control platform built to manage large-scale automated testing operations.
The system integrates multiple execution environments, reporting pipelines, and operational monitoring layers into one unified interface.
Its primary objective is to provide visibility, orchestration, and control over distributed testing processes.
Modern game and software testing pipelines operate across:
Without a centralized control layer, operational oversight becomes fragmented.
This platform was designed to eliminate that fragmentation.
I was responsible for designing the structural and operational UX architecture of the system, including:
The work focused on transforming technical pipelines into human-readable operational interfaces.
The platform covers several core operational domains:
A dual-layer navigation model was introduced:
The navigation adapts across:
allowing users to prioritize either content or structural access.
The platform integrates a persistent notification framework functioning as a system feedback layer.
It communicates:
Notifications are actionable, allowing direct transitions into results, logs, or artifacts.
The layout prioritizes execution visibility.
Key principles:
The interface remains operationally readable even under high data load.
Key challenges addressed during the project:
The result is a modular control environment that supports:
The platform establishes a foundation for managing automated testing ecosystems at scale.
© Zofia Szuca 2024
Brand and product designer