I designed onboarding as a multi-layered system rather than a single entry flow.
The goal was to support users at different stages of familiarity — from first-time access to ongoing usage — without overwhelming them or interrupting their workflow.
The platform combines multiple domains: automated testing, manual testing, reporting, and system-level monitoring.
New users were entering a highly complex environment with no clear starting point, while experienced users needed fast access without friction.
I designed onboarding as a distributed experience, composed of multiple entry points and support layers:
Each layer serves a different purpose, ensuring that onboarding is not a one-time event, but a continuous support system.
Onboarding does not end after the first session.
Users can:
This shifts onboarding from a linear flow to an adaptive system that evolves with user needs.
The result is a scalable onboarding system that:
This is not a static concept — it’s a complete, system-level product design built in Figma.
It covers onboarding, dashboard architecture, and interaction patterns for a complex QA environment.
→ Open the full prototype
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© Zofia Szuca 2024
Brand and product designer